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Complete Modular Environments in Unreal Engine 5

Nexttut Education
(345 ratings)
Product description

Complete Modular Environments in Unreal Engine 5

Download Project file click here

Do you want to learn about Modularity in Environment Art?

Then I welcome you to Nexttut education's Complete Modular Environments in Unreal Engine 5 course.

WHY SHOULD YOU LEARN FROM ME:

My name is Arash and I have been a 3D character artist for games for some time now. I have a background in teaching Game-Art related content and I feel confident that you are going to learn a lot from this course.

By the end of this course:

● You will have the knowledge to create Modular Environments

● You will be able to create a decent game environment

WHAT WILL I LEARN:

● Modular Theory and Systems

● Creating Tiling materials and variations

● Working in UE5 to create game environments

● Creating Second UV masks to add more detail in materials

COURSE PROJECTS:

We will start by talking about modularity theory and its benefits and disadvantages, and offer some solutions to cure some problems. Then start working on the planning stage to make sure that we have a strong ground to stand on top of. Then we create the block-out to make sure that our ideas are correct, then start to add iteration on top of iteration to finalize the environment. In the way, w

Complete Modular Environments in Unreal Engine 5

Product description

Complete Modular Environments in Unreal Engine 5

Download Project file click here

Do you want to learn about Modularity in Environment Art?

Then I welcome you to Nexttut education's Complete Modular Environments in Unreal Engine 5 course.

WHY SHOULD YOU LEARN FROM ME:

My name is Arash and I have been a 3D character artist for games for some time now. I have a background in teaching Game-Art related content and I feel confident that you are going to learn a lot from this course.

By the end of this course:

● You will have the knowledge to create Modular Environments

● You will be able to create a decent game environment

WHAT WILL I LEARN:

● Modular Theory and Systems

● Creating Tiling materials and variations

● Working in UE5 to create game environments

● Creating Second UV masks to add more detail in materials

COURSE PROJECTS:

We will start by talking about modularity theory and its benefits and disadvantages, and offer some solutions to cure some problems. Then start working on the planning stage to make sure that we have a strong ground to stand on top of. Then we create the block-out to make sure that our ideas are correct, then start to add iteration on top of iteration to finalize the environment. In the way, w

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