1 / 4
Blue Alley - Environment Creation with Maya and Arnold
Blue Alley - Environment Creation with Maya and Arnold
In this tutorial I show you everything from the 50 hours of work on how I created this image! There a lot of techniques and tips to quickly build and give life to this street.Subjects Covered
- Specific technique to model props base on reference out of classic workflow. (Model, Uvs, Texture and shade at the same time!)
- Use of external models and scans.
- How to deal with huge amount of assets, how to organised them, where to start etc...
- How to correctly achieve the mood you looking for.
- Store creation with Marvelous Designer.
- Use of Quixel Megascan, Bridge and Mixer.
and a lot more... - Maya 2018
- Arnold Render
- Daz Studio
- Marvelous Designer
- Quixel Megascan/Mixer
- Nuke
- 20 hours of video - Realtime - 1440p - 16go
- (9 hours with audio comments and 11 hours without audio)
- The final scene (Maya Project).
- The Nuke Compositing
For a better overview, don't forget to take a look at the trailer
Software Used
Of course - it's not a beginner tutorial and you should already know the basic of each software to follow correctly this tutorial.ON PURCHASE YOU GET
Blue Alley - Environment Creation with Maya and Arnold
Personal License
For use on personal projects
Files (7)
blueValley_01_10.zip
zip
1.52 GB
blueValley_11-17.zip
zip
1.69 GB
blueValley_18-28.zip
zip
1.6 GB
blueValley_29-35.zip
zip
1.93 GB
blueValleyProject_Ref.zip
zip
83.6 MB
blueValleyProject_Nuke.zip
zip
1.4 GB
blueValleyProject_Maya.zip
zip
4.16 GB
Total size: 12.4 GB
Blue Alley - Environment Creation with Maya and Arnold
Blue Alley - Environment Creation with Maya and Arnold
In this tutorial I show you everything from the 50 hours of work on how I created this image! There a lot of techniques and tips to quickly build and give life to this street.Subjects Covered
- Specific technique to model props base on reference out of classic workflow. (Model, Uvs, Texture and shade at the same time!)
- Use of external models and scans.
- How to deal with huge amount of assets, how to organised them, where to start etc...
- How to correctly achieve the mood you looking for.
- Store creation with Marvelous Designer.
- Use of Quixel Megascan, Bridge and Mixer.
and a lot more... - Maya 2018
- Arnold Render
- Daz Studio
- Marvelous Designer
- Quixel Megascan/Mixer
- Nuke
- 20 hours of video - Realtime - 1440p - 16go
- (9 hours with audio comments and 11 hours without audio)
- The final scene (Maya Project).
- The Nuke Compositing
For a better overview, don't forget to take a look at the trailer
Software Used
Of course - it's not a beginner tutorial and you should already know the basic of each software to follow correctly this tutorial.ON PURCHASE YOU GET
Tutorial Details
Category
Software
Skill Level
Duration
20 hours
Release Version
1
Published
2022-12-06
Updated
2024-04-08